The purpose of the LGM is to allow developers from diverse projects to collaborate, share ideas and code, co-operate on cross-application standards, and simply get to know one another. It isalso a great place to get feedback from live end users and artists, all of who are considered an integral part of the conference. We also had a chance to watch the pre-screening of the Peach open movie project's Big Buck Bunny on the local cinema big screen. As usual, LGM was free to attend, open to all and a useful three days for everyone involved.
At LGM, key members of the community presented the current state of their projects and talked about future developments. Software packages ranging from font-design applications to digital publishing were demoed. The most interesting topics included vector-based sketching using tablets. Thanks to the latest code in the Inkscape project artists can create scalable, fully editable pen-alike renderings with same quality and feeling as traditional raster-based canvas. Another highlight was Krita - an application using advanced physical model to simulate the look & feeling of real-world brushes and paints.The Libre Graphics Meeting 2008 was a nice, successful event. It was exciting to see designers and coders talking to each other, sharing visions & ideas.